Late July: hot
Jul. 24th, 2016 11:38 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Back from a short but great vacation at my grandparents. I caught up with my relatives, enjoyed my grandparents' garden, and on Tuesday we went on a beautiful long hike in the mountains. It's been months since I've last done that, which probably explains why I wasn't careful enough with the sun cream and now have dark red stripes on both lower legs between where the pants ended and the socks began. It's still very visible, but at least it stopped hurting.
Maybe I'll even get around posting pictures this week, the scenery in the Alps is gorgeous. I have many plans to be productive for this week! Let's see how much I'll manage to do.
Friday evening we had four(!) people at our D&D session, more than we had in some time. One of them was a newbie, I'm worried coordinating times and dates will only get more and more complicated…
- My familiars are still not very nice toward other people. I was in the middle of discussing how my beetle could best help out another character's magic rock that was being chased by bad guys, until I realized that my beetle would probably throw the rock at the bad guys so they wouldn't find the rest of the group. Role-playing…
- Our DM said that "of all the groups I've ever had you are the one most determined to avoid fights and most successful at it while still being fun." We don't run away from bad guys, we solve our objectives creatively :) Sometimes I am curious how we would have matched up in a fight against certain monsters, but not enough to risk my character dying. Priorities.
On Saturday I was invited to play "Dark Heresy", a Warhammer 40,000 RPG, with some people I didn't know, who turned out to have an extremely impressive collection of games etc. at home and were also very nice and good players. I had fun! First the GM and his girlfriend explained the rules, then we created our characters, then we played one complete adventure. All in all we were there for eleven hours, which was almost a bit too long for me. Near the end the GM obviously shortened some parts because we had trams to catch, and while on the one hand I was sorry to see some things cut short I was also relieved because I was very tired.
I enjoyed looking at the differences between this game and D&D:
- The character creation is much more rigid, we even rolled dice for our names.
- All dice rolls are with one or two d10 and work with percentages and "degrees of success."
- You have a fixed framework of why you are together with these people and are on this quest (everyone is an agent of the inquisition), making some things a lot more streamlined.
- I don't really know the Warhammer universe, which made it hard to get a feel for certain things.
- We only had one day and adventure, so not a lot of time to have character development or flesh them out, though we still managed a little bit.
- "Insanity points" and "damnation points" – not a problem at level one, but I do imagine it could be annoying eventually… I'm not the biggest horror fan.
We played a crime mystery adventure, which was fun. It even included database searches! I liked how the GM led it, and noting the differences between him and the only DM I knew so far. We had background music the entire time, which was great for the atmosphere. Even light effects when the witch surprised us in the insane asylum (though those were a bit over the top…)
I was invited back for board game evenings – I'm definitely planning to join these – and a longer Dark Heresy game in fall. Not sure yet if I want to join that, the group seems great but I'm not sure I'd enjoy a longer campaign with this game. I'll see.
Maybe I'll even get around posting pictures this week, the scenery in the Alps is gorgeous. I have many plans to be productive for this week! Let's see how much I'll manage to do.
Friday evening we had four(!) people at our D&D session, more than we had in some time. One of them was a newbie, I'm worried coordinating times and dates will only get more and more complicated…
- My familiars are still not very nice toward other people. I was in the middle of discussing how my beetle could best help out another character's magic rock that was being chased by bad guys, until I realized that my beetle would probably throw the rock at the bad guys so they wouldn't find the rest of the group. Role-playing…
- Our DM said that "of all the groups I've ever had you are the one most determined to avoid fights and most successful at it while still being fun." We don't run away from bad guys, we solve our objectives creatively :) Sometimes I am curious how we would have matched up in a fight against certain monsters, but not enough to risk my character dying. Priorities.
On Saturday I was invited to play "Dark Heresy", a Warhammer 40,000 RPG, with some people I didn't know, who turned out to have an extremely impressive collection of games etc. at home and were also very nice and good players. I had fun! First the GM and his girlfriend explained the rules, then we created our characters, then we played one complete adventure. All in all we were there for eleven hours, which was almost a bit too long for me. Near the end the GM obviously shortened some parts because we had trams to catch, and while on the one hand I was sorry to see some things cut short I was also relieved because I was very tired.
I enjoyed looking at the differences between this game and D&D:
- The character creation is much more rigid, we even rolled dice for our names.
- All dice rolls are with one or two d10 and work with percentages and "degrees of success."
- You have a fixed framework of why you are together with these people and are on this quest (everyone is an agent of the inquisition), making some things a lot more streamlined.
- I don't really know the Warhammer universe, which made it hard to get a feel for certain things.
- We only had one day and adventure, so not a lot of time to have character development or flesh them out, though we still managed a little bit.
- "Insanity points" and "damnation points" – not a problem at level one, but I do imagine it could be annoying eventually… I'm not the biggest horror fan.
We played a crime mystery adventure, which was fun. It even included database searches! I liked how the GM led it, and noting the differences between him and the only DM I knew so far. We had background music the entire time, which was great for the atmosphere. Even light effects when the witch surprised us in the insane asylum (though those were a bit over the top…)
I was invited back for board game evenings – I'm definitely planning to join these – and a longer Dark Heresy game in fall. Not sure yet if I want to join that, the group seems great but I'm not sure I'd enjoy a longer campaign with this game. I'll see.