Session 19 of an originally planned 10 and things are going well. ( No combat, but some developments )
The players are more familiar with their characters now and there's more roleplaying, which I love. I finally gave them a stronger hint where to look for the kidnapped professor because they're really starting to get frustrated by this quest. (It started in session 10, but there were two sidequests in the middle.)
And then… I don't actually have any other quests prepared, this was supposed to be the last one before the search for the final boss and then the battle. But all of them are really enjoying this campaign right now, and there are some things I originally wanted to set up that I haven't yet, so I'm thinking of adding at least a few complications. But plotting is haaaard. (And most of the things that would be easy to arrange would involve some kind of detective element which my party is sick of. Although, maybe if I add an NPC detective and they just have to follow their directions… Hmm.)
The players are more familiar with their characters now and there's more roleplaying, which I love. I finally gave them a stronger hint where to look for the kidnapped professor because they're really starting to get frustrated by this quest. (It started in session 10, but there were two sidequests in the middle.)
And then… I don't actually have any other quests prepared, this was supposed to be the last one before the search for the final boss and then the battle. But all of them are really enjoying this campaign right now, and there are some things I originally wanted to set up that I haven't yet, so I'm thinking of adding at least a few complications. But plotting is haaaard. (And most of the things that would be easy to arrange would involve some kind of detective element which my party is sick of. Although, maybe if I add an NPC detective and they just have to follow their directions… Hmm.)