A24 Scales Back Documentary Division, Lays Off Five
May. 23rd, 2025 05:04 pm![[syndicated profile]](https://www.dreamwidth.org/img/silk/identity/feed.png)
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Teenage Mutant Ninja Turtles: Tactical Takedown isn’t like most other TMNT games. Usually, in games featuring the famous turtle crimefighters, you punch and kick a ton of goons in real-time, either alone or with some buddies. That’s not the case in TMNT: Tactical Takedown, which is instead a turn-based tactics game.…
While the base game of Monster Hunter Wilds allows you to customize your hunter, Palico, and Seikret, the game’s first Title Update also added customization for Alma. Your handler can now try on some new outfits and even swap between pairs of glasses. Unfortunately, there isn’t much explanation about how to attain…
by mariskasjoy
In which Luz gets a glimpse of how Mrs. Clawthorne treated Eda as a kid and handled the curse.
Words: 1561, Chapters: 1/1, Language: English
Developer Owlcat Games made announcements for two Warhammer 40,000 cRPGs. In addition to unveiling the second expansion for Warhammer 40,000: Rogue Trader, titled Lex Imperialis, the studio also revealed its next title, Warhammer 40,000: Dark Heresy.
Lex Imperialis will release for on June 24, 2025. It features a new 15-hour storyline introducing the Adeptus Arbites faction of enforcers, as well as new companion Solomorne Anthar. The expansion is available as part of the game’s $29.99 Season Pass alongside its previous expansion Void Shadows, with both the Season Pass and base game undergoing a 50% sale until May 29, 2025. Meanwhile, a Season Pass 2 is now available that will grant access to two more DLCs set to be released in 2026: The Infinite Museion and Processional of the Damned.
Warhammer 40,000: Rogue Trader sees players leading a ship of personnel as they explore the dangerous Koronus Expanse. As a Rogue Trader, players are given great leeway in their dealing on behalf of the Imperium, making decisions that have rippling effects throughout the universe. The game released for PC, Mac, PlayStation 5, and Xbox Series X|S in December 2023.
Meanwhile, Warhammer 40,000: Dark Heresy is a brand-new title set in the same universe. Players control an acolyte of the Inquisition in the backdrop of the catastrophic event known as the Noctis Aeterna. It sees players embark on various investigations accompanied by their warband, which includes both loyal Imperials and xenos.
Warhammer 40,000: Dark Heresy aims to build upon the systems of Warhammer 40,000: Rogue Trader and will feature turn-based combat, full voice acting, and decisions that greatly impact entire worlds. The game is in development for PC, PlayStation 5, and Xbox Series X|S. A release window has not been announced, but players can purchase Founder’s Packs that will grant access to the full game as well as its beta releases, including a $289 Collector’s Edition that includes Founder’s Pack access, an 8-inch Kroot companion figurine, an art book, a printed novella, and more.
Warhammer 40,000: Rogue Trader – Lex Imperialis expansion trailer
Warhammer 40,000: Dark Heresy screenshots and trailer
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The post Warhammer 40,000: Rogue Trader’s Next Expansion Dated, Warhammer 40,000: Dark Heresy Announced appeared first on RPGamer.
Solo developer Mas announced that pixel-graphic turn-based RPG Artis Impact will release on August 7, 2025. The game will be available for PC via Steam, where a demo is currently available.
Artis Impact is said to be a story-rich title set in a post-apocalyptic world. It follows a girl named Akane and her AI partner Bot, who take on missions and help others in a world invaded by AIs. The game is said to feature a mixture of dark narratives with cozy and light-hearted moments and activities.
Players can improve Akane’s strength via training and weapon upgrades for what are billed as streamlined and retro-inspired combat mechanics. Players can explore the world to find various secrets as well as decorate their home, take on part-time jobs, relax by cooking or bathing, and more.
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The post Artis Impact Releasing in August appeared first on RPGamer.
For fun, I decided to make a bingo card, with the 40 prompts + 2 free spaces to get it square.
While 15 year old Lilith was out training with her sister Eda. Lilith falls through a rift and realizes that she isn't on the Boiling Isles. She tries to go back through the rift but it closes. Will Lilith be able to find her way back home? Read to find out.
Words: 1222, Chapters: 1/1, Language: English
by vibetopia
hiraeth — (n.) a homesickness for a home to which you cannot return, a home which maybe never was; the nostalgia, the yearning, the grief for the lost places of your past.
it's a feeling you're quite used to. the yearning and desire to finally be appreciated and wanted — it's what drives you.
...it's also what influences you to ditch your best friend and go tumbling headfirst into a terrifyingly bizarre world, filled with danger and uncertainty. thankfully, the kind and caring emperor of this new world was generous enough to take you in. now, your only problem is getting home.
will you finally find your way back? or will you forever be strayed so far from home? only time will tell...
Words: 4734, Chapters: 2/?, Language: English
It’s been noticed recently that movies meant to be the wrap-ups of long-running action franchises have nearly 3 hours of runtime. Of course, they want to make these ‘final’ movies events, so they increase the runtime and try to make them as epic as possible.
I was just wondering—y’all like this or are you opposed to it?
Some examples are:
No Time to Die – 2 hr 43 min
John Wick 4 – 2 hr 49 min
Indiana Jones Dial of Destiny – 2 hr 34 min
Mission Impossible – Dead Reckoning – 2 hr 44 min
Mission Impossible – The Final Reckoning – 2 hr 50 min
Freezing take: the disney live-action remakes aren't very good. But I think what's most frustrating about these movies is how often it seems that the people tasked with recreating those classic movies don't seem to understand why the original movies were the way they were in the first place.
So, often, you have times where they will change a certain plot point without understanding why that plot point was important in the original, or the consequences that it has for the rest of the story. Or, on the other hand, you have moments where they will KEEP a certain plot point of the original, while removing the reason for said plot point to exist in the first place. In the current discussion for the recent Lilo and Stitch remake, the most upvoted comment points out that the movie keeps Lilo's ritual of feeding her doll because she claims it controls the weather, while removing the information that Lilo's parents died in an accident caused by bad weather, which gave Lilo's silly ritual emotional weight and purpose.
So I want to know which moment in these live action remakes is most telling that the writers didn't understand the original movie. For me, I'll submit Pinocchio going to school in the remake. In the original movie, Gepeto tells Pinocchio to go to school, but on the way there, he is accosted by Honest John who convinces him to join the Strombolli's puppet show instead, which Pinocchio agrees, ignoring the advice of his conscience. When Pinocchio joins the puppet show, he is abused by the owner and is only freed when he learns what he did wrong.
In the remake, after meeting with Honest John, Cricket actually convinces Pinocchio to go to school and he does... only to be abused by the teacher for being a puppet and thrown out, at which point he follows John to the puppet show.
This is an absolutely baffling change because it completely contradicts the point of the movie. Pinocchio wishes to be a real boy, but in order to achieve that, he must first learn to be a good boy, which, among other things, involves obeying his father and steering clear of bad influences. In the original, Pinocchio willingly disobeys his father and fucks off to do something fun instead, which leads to a bad time. It's a simple morality tale; Pinocchio is rewarded for being good, and punished for being bad. Pinocchio's nose grows when lies. All of Pleasure Island. The story is centered on this theme
But in the remake, not only does Pinocchio obey his father from the start, he is PUNISHED FOR DOING SO. Now, joining the puppet show isn't a reckless decision by Pinocchio, it's his only option because obeying his father was actively bad for him.
Maybe the writers wanted to make Pinocchio a "better" character by making him a well-behaved kid but, THE ENTIRE POINT OF THAT SCENE IS THAT PINOCCHIO MISBEHAVES. It's like if they made Pinocchio's nose grow even when he tells the truth
Anyway, that's mine. What's yours?