schneefink: a pink cat lying relaxed on its side with clover growing on it (Dice Disasters Teacup)
In three days it will have been three years since we started our cat TTRPG campaign! It might be an exaggeration to say joining that campaign was one of the best things to ever happen to me, but not much of one. I found a great friend group through it.

One of the players is leaving to spend a year in Japan soon, so we put the campaign on pause until they come back. We're going to play a short campaign of "Stars Without Numbers" in the meantime, which I've never played before and I'm excited for it.
Before they left we managed to get to a good stopping point in our adventures, so I thought now is a good point to give an update :) I haven't done that in two years for some reason so a lot has happened.

Adventures of the Dragon Feather Clan )

And that's where we'll pick up again in a year or so. I look forward to it, and I also look forward to the campaign we'll be playing in the meantime. Also our DM was gifted the D&D lego set and that comes with campaign notes and we want to play that too at some point, and probably some board games too on occasion, and we'll see what else :)
schneefink: Taako looking excited (TAZ Taako excited)
Prologue: On the day before I left for Scotland I had my usual pre-travel packing anxiety problems, so I decided to go for a walk, enjoy the sunshine and oxygen and clear my head. Five minutes after I sat down on a bench near the top of the hill sudden very heavy rain started, and by the time I had run down the hill to find some shelter under some trees my thin beach dress was completely soaked through. I hid from the rain together with three other people who had also been surprised and I joked about the rain preparing me for my Scotland trip, so they told me about their wonderful Scotland trip a few years ago until the rain had finally let off.
I think it's funny that that was worse rain than I experienced during my entire vacation in Scotland xD


The first thing I saw at Glasgow airport was a big Worldcon banner, that was nice and immediately made me feel welcome. Then I found out my luggage was left behind at my layover stop in Germany and had to figure that out, that was less fun.
I didn't trust the delivery service so late in the evening I made my way back to the airport when my luggage was supposed to arrive, and that was late too so by the time I made it back to the city with my luggage it was 1am and no buses were going anymore. I could have called a taxi but it was only a half-hour walk. Odd (almost) first impression to have of a city though.

Glasgow )


And then: Worldcon! \o/
I had such a fantastic time. Worldcon overview )
I'll write the notes about the panels later, for now some notes about the games. I played three games this time and all of them were a lot of fun, with great GMs and good groups. Blood on the Clocktower, Victorian Mars, Fallout )

That was Worldcon! LB arrived on Monday night and we met up on Tuesday morning to start our Scotland travel, but that will go in a separate post.
Sadly it looks like it might not be until 2029 that Worldcon is in Europe again (Dublin plans to apply, according to the website.) But in the meantime there will be other conventions in Europe, maybe I will check those out one day.
schneefink: (FF Kaylee with umbrella shiny)
a collection of TTRPG dice

I want to show off my TTRPG dice collection!

Top row, left to right:
- Tiye's dice. My first D&D dice set! In a leather bag I made myself as a kid in the natural museum, cutting with a sharp stone and all. I played 104 sessions of a (completed) D&D 3.5 campaign with these, from mid-2016 to mid-2018. Actually I didn't: I wrote that, then I read back through my D&D tag and discovered that I only bought them over a year after that campaign started ^^ The numbers used to be in gold but I kept holding the dice in my hand and playing with them until the color wore off.
- my first-time DM dice. I ran a 20+ session campaign and I ordered myself new dice for that.
- my one-shot dice. My first dice order got lost in the mail and as an apology the store added these, and I think a random set like this is perfect for one-shots.

Bottom row, left to right:
- Reya's dice. The dice for my second long D&D campaign that lasted 53 sessions and sadly remains unfinished due to COVID.
- These dice were a table gift from L&M's wedding, and DD made the bag for them. I haven't used them yet.
- These dice and the bag were a birthday gift this year from my current TTRPG DM, given at my first birthday party in many years. Not used yet either.

On the side:
- Kian's dice. The dice for my current TTRPG, Die Schwarze Katze: 2 D20s and 2 D6s. I ordered the official dice set, so the 1s are cat eyes (lower is good in this system), but sadly the D6s land on the sides so often that I had to change them out. Now I use skull dice I got at the Paris catacombs.

I love all of them, and in hindsight I'm glad I managed to resist the frequent urges to buy some new set of pretty dice I saw because now they all have a little history connected to them. (Though I'm not ruling out that I might give in to temptation one day... there are so many so pretty dice out there.)
schneefink: (FF River and Kaylee)
I went running today! Despite the light rain, even, I'm proud of myself :)

It would have been nicer yesterday when it was sunny, but in the morning I was too lazy and then it was cat TTRPG time. It was a great session. We successfully pulled of "five cats in a trenchcoat uniform"! We wanted to go through a door that was guarded by the ghost of a city watch officer who was waiting to be relieved from his post by the next shift and didn't realize the skeleton lying across the room from him was his own. After failing to persuade him otherwise we helpfully offered to remove the dead body, dragged it around the corner and then put on the armor & uniform: one cat for each leg, two cats for the upper body with each one "controlling" one arm, and one cat under the helmet as the head. It worked xDDD
Later in the session we fought an entire swarm of rats, but our GM rolled so badly that we barely took any damage at all.

I'm enjoying the system of DSK. Instead of reaching new levels you get adventure points after each finished adventure that you can use to level up specific skills, which makes more sense, and because you roll 2D20 for each skill check the result distribution is a curve, which also makes more sense.
I play a ranged fighter and imo they're at a disadvantage compared to melee fighters: I have a longer range, obviously, and I can ignore enemies' defense (not their armor though), but in return not only do I not have defense myself but I can also only attack every second round (and I had to take a specific "feat" so it's not every third), and I usually do as much or less damage than a melee fighter with a two-handed weapon in one round. If I can stay out of range of melee-fighting enemies I'm good, if not I'm in danger quickly. I can level up some skills to do more damage and I most likely will, but I'm a bit annoyed that I have to use more points for that instead of for other things. Fortunately our GM seems to realize that too and recently he gave me a slightly more powerful bow, and he's open to doing more balancing adjustments when necessary, so we'll see how it goes.

I'm really looking forward to the next sessions! Our larger quest right now is gathering information about the "Child of Rats," a rat that is rumored to also have "awakened" like so many cats have and has gained sentience, and apparently also powerful magic. We've already encountered large rats wearing armor, which is very worrying. Unfortunately most cats think the Child of Rats is something some cats made up while high, so it's fallen to us to find out more about the threat... We've explored several dangerous but fun cellars and dungeons so far and I'm sure there'll be many more.
schneefink: River walking among trees, from "Safe" (Default)
Our D&D campaign was put on hold due to COVID and still hasn't resumed. I hold out hope that we'll continue the campaign one day... fingers crossed.

In the meantime I've found another group to play TTRPGs with. We're playing "Die Schwarze Katze", an off-shoot of the popular German TTRPG "Das Schwarze Auge" where everyone plays as a cat. It's fun! We've played four sessions so far and have already faced dogs and ghosts and allied with sentient cockroaches and are currently planning to rob a group of thieves.

I'm having a surprising amount of trouble with my character. We're a party of five: two of them are new players that play mostly passively so far, and two of them play fairly chaotic characters who tend to be impulsive and go off on their own (and get into trouble.) I sort-of accidentally fell into the role of planner and peace-maker again. I like thinking about what our options are and how to do things, and making use of allies is just smart. It just gets frustrating to feel like I constantly need to keep an eye out and be ready to stop other party members from doing something impulsive and, uh, counter-productive. I know I don't actually need to, even if they "screw up" that can still lead to other unexpected and fun situations even if it makes things harder for us, but that's hard to keep in mind in the moment.
And being indecisive on how I want to play this has also made it hard to get a grip on my character. I hope that it'll become clearer in our next session. Goal for tomorrow: don't stop anyone from making a stupid decision if they want to.

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schneefink: River walking among trees, from "Safe" (Default)
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