schneefink: Caduceus standing in a graveyard (CR Caduceus in graveyard)
I finally finished playing SOMA! Took me much longer than expected, about/almost 17 hours (I left it running while paused sometimes so idk), but I did most times try to find as much of the story as I could. I didn't get all the answers in the end that I'd hoped for but the ending was still satisfying despite the open questions, and it'll probably take me a few more days at least to think it all over.

Spoilers )

I'm glad I played this game, and almost entirely without spoilers too (I didn't even watch the trailer.) I enjoyed it a lot, and it also made me more willing to give other horror games a try. (Inscryption sounds intriguing...) I'll most likely play it again in Safe = Story Mode eventually, not sure how soon. In the meantime I look forward to looking at the extra materials and resources etc. online. I already found a helpful timeline.

I've also decided that I won't start playing another new game this month, there's too much to do. (Even though there's so many games I already own that I want to play… still no time machine though.) I'm so busy with work that I've had barely any time (or more accurately, brain/energy) for uni or even Christmas preparations. At least I managed to finish a second draft version of my Yuletide fic that I'm quite happy with.
schneefink: Caduceus standing in a graveyard (CR Caduceus in graveyard)
Almost done with SOMA and I still have many questions… Though I did also get several answers already, and I really like the story being developed/revealed. (I hope after I've finished the game I can find a timeline of events somewhere.)

Spoilers up to Alpha )

More SOMA

Dec. 9th, 2021 10:43 pm
schneefink: River walking among trees, from "Safe" (Default)
So apparently SOMA is the newest game I can't shut up about. (Maybe I should get an icon but I have no idea what would even be on it.)
I'm about halfway through now and the story keeps getting more intriguing, especially because I'm now pretty sure that some things I would have been content to simply ignore/accept on the basis of "video game logic" (healing mechanics etc.) are part of it.

Spoilers up to the Theta Labs )

I want to find out more immediately but unfortunately there are things like work and sleep and study *sighs*
(Also, I really don't want any spoilers but I also want more content immediately so the urge gets harder to resist every day.)
schneefink: River walking among trees, from "Safe" (Default)
Today was a bank holiday, which was great. I should have used it for studying but did not, same as usual. I thought having a class during very busy work month December would be okay because the exam is in late January, but turns out there are things I need to write until Christmas and it is very hard to motive myself to study after doing overtime hours.

Anyway, I used the opportunity to play some more of SOMA, a game I enjoy a lot but can only play when my nerves are up for it and not before bed. Some parts of it are gorgeous and I spend a lot of time exploring. Spoilers )


DD and I watched the first two episodes of The Great *an occasionally true story, and it's, uh, entertaining? It was described as a "satirical fictionalized drama about Catherine the Great's rise to power," and it's certainly that, and also occasionally really dark, which… it's overall weird but I definitely want to keep watching.


Recently we also watched the five available episodes of The Wheel of Time. I never read the books because from I heard I was not interested, but I heard the show already made some significant changes so I have some hope that it might be good or at least entertaining. So far so good, and I look forward to the next episodes.
Early on we joked that it's very "Star Wars in Lord of the Rings," especially because Rand's face occasionally looks a lot like Anakin. I also keep thinking of the minor characters as NPCs for some reason.

Spoilers )
schneefink: (FF Kaylee excited)
CARROT is finally out! I discovered the artist via their Hades fanart (sadly now offline - I still have their House of Hades piece as my background) and when they announced that they were making a game I was excited. I would have played and enjoyed it for the gorgeous art alone, but on top of that the story is charming and the characters are a delight. The description says 20 minutes, but the first time it took me more than half an hour to play because I kept getting distracted by the art and all the tiny things to discover, like talking to the cat and going to the beach etc.
schneefink: Dracula's castle (Castlevania castle)
On a friend's rec I started playing SOMA. Horror is normally not my genre (says a person who really loved The Magnus Archives but that was an exception) but he said the SF story is fantastic. So far, 3.5 hours and seven locations in (I suspect I'm rather slow), the story is promising, the locations are cool (I especially enjoyed spoiler )) and the horror is effective. The monster escape sequences are very stressful! I do check a walkthrough every now and then, especially so I don't go the wrong way while avoiding monsters, that would be annoying. There is an option to play the entire game in safe mode where the monsters can't hurt you but he was right in that the constant caution and occasional adrenaline rush add to the atmosphere. But next time I should plan for a little more time between finishing a session and going to bed, I'm still too keyed up.
schneefink: (Feldgatter)
Today we had the first snow of the year! It felt early, even though it is late November, but then it also seems strange that it is already late November. Where did the year go?? Time passes weirdly in a pandemic, I say as I sit at home during the fourth lockdown.

For a while this spring and summer I played many new games. Then I told myself not to start a new game before our vacation, and after the vacation I told myself not to start a new game right as the semester starts, and then not right before the exam. But one exam is over now and I don't have another one until January, and we got a three month extension for some important deadlines at work (suuuuch a relief) so December is just very busy instead of incredibly busy, and that means I have time for new games again!

I just finished Carto, which was very sweet. The idea of a ten-year-old girl with the power to literally rearrange the world is scary, but as a game mechanic it was fun, and the puzzles were just the right difficulty for me. (I only looked up a solution twice, both times very early on the ice berg; I could have solved it eventually but was too impatient.) The art and exploration and characters were very nice. The game took me about five hours and I enjoyed them a lot (but not so much that I'm interested in going back to find all the secret puzzle pieces.)
schneefink: River walking among trees, from "Safe" (Default)
Sometimes I enjoy watching game playthroughs (sometimes in the background), and recently I watched a playthrough of Death's Door. I might have enjoyed playing it too, the combat and exploration look fun and the art is nice, but I currently prefer games with a little more story and/or a bit less bleak. However, the music is so great that I have since listened to the OST three times, and to "Avarice" (at 24:58 below, or as extended version) even more often. I can't listen to soundtracks of games I've played in the background because it's too distracting, but soundtracks of games I haven't played work well.

schneefink: (Hängebrücke)
I've been so busy playing Bloodstained: Ritual of the Night that I didn't find time to write about it, and of course the more I played the more I wanted to write about. But today is the evening, because I have a band-aid on two fingers which would make playing frustrating. Typing is a little better.

I found the game because I signed up for Humble Choice for the first time in August, originally for Carto, but then I thought Bloodstained looked interesting and gave it a try. By now I've played ~47 hours, which is more than twice as much as my third-most played game (Ori and the Will of the Wisps, ~22 hours.)[Edit: actually, it is Ori and the Blind Forest, at 35.4 hours, I forgot I played it twice.] A comparison with Hades, at ~365 hours, would be unfair.

It's a lot of fun. I like the art and the design, and I enjoy the gameplay and combat, especially once I found some more weapons to play around with and more shards too. The difficulty on Normal was just right for me, decently challenging but not too hard, and I appreciated that I could always go back and grind for level/more weapons/etc. and try a boss fight again later when I was stronger. (I hardly used any online guides either, just for very few specific things.)
It also has just enough story early enough to get me invested, and I really liked the main character Miriam and all the tragedy with her and Gebel and Johannes. I nominated them for Yuletide, promo post here.

Spoilers )
I also made the great tactical decision to gift a copy of the game to LB on condition of him keeping me updated as he plays, I'm enjoying that too. It's his birthday soon and I thought of gifting him games I talked about that he expressed an interest in, but realistically I would have gifted them to him anyway because I look forward to him playing then and then talking about them, so that would feel like cheating.
schneefink: River walking among trees, from "Safe" (Default)
What I meant to do (or at least start) this evening:
- the vacation write-up and photo book
- decide on Yuletide nominations
- tidy up my room because oof
- prepare things for tomorrow and then go to bed early because it will be a long day (physio in the morning, a lot to do at work, then choir practice in the evening.)

What I spent the majority of the evening doing:
- playing Bloodstained: Ritual of the Night. It's so pretty! I have a purple lightsaber now and I'm having fun. I'm getting quite good at killing demons: the first boss took me several tries, the second two, and the last two I defeated on the first try. I just got the double jump (not marked as a spoiler because it's pretty much apparent from the beginning that at some point Miriam will get a double jump ability) and now I'll go back through the early areas to see what I missed.
...and by "now" I mean tomorrow. Or the day after, because tomorrow will be a long day, but probably tomorrow.
schneefink: River walking among trees, from "Safe" (Default)
Three things I enjoyed this weekend:

- During our picnic on Sunday I read One Day All This Will Be Yours, a SF time travel novella by Adrian Tchaikovsky. As K.J.Charles wrote, "Just hugely enjoyable, slightly in the way Murderbot is enjoyable but without any morals at all. And there's a pet dinosaur! What's not to like?" It was hilarious from the start, though it took me a while to really get into it because of the "no morals" thing; best read when one is in a mood for such things.

- We finished watching Superman & Lois, which I enjoyed a lot. The actual plot was okay, but I really liked all the interpersonal stuff, especially the entire Kent family, but also the Langs. slight spoilers )

- After watching two streamers start playing it, both DD and I played Boyfriend Dungeon this weekend and enjoyed it a lot. (I'm not thoroughly informed but from what I've seen the "controversy" about the warnings is probably mostly because of mistakes made in marketing… but in the long term more publicity might be good? Idk.) A queer dating game with dungeon crawler elements where you can date your weapons is an intriguing premise and the execution was well done. It's not very long, it took me about five and a half hours to get to the credits and eight hours to max all the weapons/relationships, so it was great for a weekend. I didn't like all the relationships equally much, naturally, but some of them I enjoyed a lot, and combat with the different weapons was fun. Some of the outfits were cool too. The creepy stalker was genuinely creepy and uncomfortable, that was well done spoilers ) The game gives you the option to disable supportive texts from mom, which I did after seeing on streams just how, hm, clingy and stressful mom is.

My playthrough )

There's a lot of potential for crossovers/fusions with other fandoms and worldbuilding, the game only just came out but I'll be keeping an eye out. So much potential for wielder&weapon dynamics etc.! I don't think I'll replay the game very soon but I do look forward to the two additional characters that are supposed to come in later patches.
schneefink: (FF Kaylee with umbrella shiny)
Four days ago I started playing Yoku's Island Express, a pinball (!) ~metroidvania game. It was on sale so I tried out the free demo and then bought the game immediately. It's so charming! The gameplay is fun, I like the art, the map is cool, the level design/puzzles are well done, the music fits, the plot is decent, it's just the right degree of relaxing with some excitement. I enjoyed it a lot.

You play a dung beetle who arrives on an island to become its new postmaster, but the island's god has been attacked and Yoku has to deliver letters to all the island's leaders to invite them to a gathering to heal the deity. On the way Yoku makes new friends and gets new abilities and discovers new areas and side quests. There are many delightful details – the fast travel system is the "bee line" shooting Yoku through the sky, for example, and you can customize the ball a dozen different ways. ("Jewel Skull" might be my favorite.) The "currency" is fruit that you gather as the ball (with Yoku attached) bounces around.

I got to the credits after a little over five hours and got to the epilogue after a little under twelve hours (I did use some online guides to find the last few wickerlings.) Both the first and the second ending did not disappoint. (I made a spoilery Tumblr post about the epilogue with visuals.) After twelve and a half hours I completed the game at 100% (I'm still missing 3 Steam achievements that I may or may not get around to later.)

Here is a trailer; it showcases many different areas and skills and people you only meet later, so if you are interested I would recommend just checking out the demo instead.

Gone Home

Jul. 24th, 2021 11:11 pm
schneefink: Caduceus standing in a graveyard (CR Caduceus in graveyard)
I finally finished Gone Home, in a little under four hours (and with some help from the internet after getting stuck once. Steam also tells me less than 10% of players have the "completed the game" achievement, which seems low but idk.) Overall I enjoyed it, I'm glad I finished it (but I'm also glad I'm done.)

More details, barely any spoilers )

Not sure what I'll play next: ideally not something fast because my wrists have been bothering me more often recently. I'm thinking of trying Disco Elysium but I'm both worried that I won't like it and worried that I'll like it too much. Logic.
schneefink: River walking among trees, from "Safe" (Default)
After a few escapes on my new Hades save file I went back to my original one, because for obvious reasons runs there are easier and sometimes I just want to play to relax. After exactly 400 runs, and 115 697 enemies slain, I am now an Alpha Shadow. (Even Hades commented on it: "You are advancing through the ranks of your position, and returning to our realm the vast resources you have claimed. As well you ought. Carry on.") My latest run was on Rama, with Tempest Flourish, Tidal Dash, Razor Shoals, Sea Storm and Splitting Bolt, that was fun.

I have also started playing Gone Home, several years after I got it as a gift (iirc that was actually the reason why I got a Steam account back then.) It is veery slow in comparison. I enjoy it, but only in small doses. When I started playing every time I took something/opened something/turned on the lights I put it back the way I found it, but by now I lost patience for that. I enjoy putting together the story from snippets, but there are many drawers to open. Spoilers )

More games

Jul. 1st, 2021 11:12 pm
schneefink: River walking among trees, from "Safe" (Default)
I started playing a "Recursion" in Transistor, i.e. the game again but with all the upgrades etc. I got in the first game. Turns out that when I'm less distracted by trying to figure out what is going on and how the gameplay works, I can focus more on how sad the story is. Poor Red :( Sadder than I'm currently in the mood for, so I put it aside for later.

Instead I played Figment, which is beautiful. The world design is wonderful (and at the very end especially clever.) So many nice details, and the music too – each villain has their own villain song, it's great. The puzzles were just interesting enough to keep me engaged and I always wanted to continue playing to see just one more area. It took me about six hours to get to the credits, and currently I'm walking around trying to find the last few memories.

I have several options as to what to play next, and there's a Steam sale going on so I bought even more games. Now I can play Hollow Knight if I want, which I look forward to (with a little bit of apprehension because I really love pretty and colorful games, and from what I've seen Hollow Knight doesn't exactly have many colors. It's said to be hard too, I'll see how it goes.)

Other games I've played recently but stopped:
- The Lion's Song: A point-and-click game with four interwoven narratives in and around early 20th century Vienna. I only played the first one, which might not have given me a great look at the narrative yet, but I wasn't very invested, I didn't like the character very much, and the art isn't my style, so it's possible I'll pick it up again but I doubt it.

- Undertale: I heard good things about this game so I tried it, but… it didn't immediately draw me in and the art isn't very appealing to me, so the first time I was even vaguely frustrated by a puzzle I was almost relieved to have an excuse to put it aside. Maybe I'll watch a playthrough eventually because I heard the story is not very long but intriguing.

- Never Alone (Kisima Ingitchuna): "an atmospheric puzzle platformer developed in collaboration with the Iñupiat, an Alaska Native people, drawn from a traditional story that has been shared across the generations." I did like the atmosphere, and the cultural background tidbits to discover etc., but I didn't enjoy the gameplay very much (though I can't put my finger on why) so I stopped.

Hey, Red

Jun. 24th, 2021 11:38 pm
schneefink: River walking among trees, from "Safe" (Default)
I finished Transistor! That was fun. Took me a little to get into the story but I started to enjoy the gameplay very quickly. And I really liked the art and music as well (not as much as that of the other Supergiant Games but that is a high bar.) I loved the elevators/gondolas especially, and Red.
It also felt like a nice proof to myself that I did get better at playing videogames in the last six months: there is no easy mode, but despite that the first time I died was during the final boss battle, and it was very close. (I didn't use any Limiters but still.) Spoilers for the final boss battle and ending )
schneefink: River walking among trees, from "Safe" (Default)
We watched a few more episodes of Word of Honor (up to episode 16 now) and I'm glad that I finally found a character I like. Spoilers )

I'm still not sure if I'd say I like it, but I'm sufficiently interested to want to keep watching.


Today we didn't watch more though because now that my exams are over for this semester I can finally play new games! (I was worried that starting a new game would distract me from studying too much.) I started Transistor, which took me a little bit longer to get into than Supergiant's other games but three hours in I'm enjoying it. Spoilers )

Some games

May. 13th, 2021 10:41 pm
schneefink: River walking among trees, from "Safe" (Default)
Games I played recently:

Some more of Yono and the Celestial Elephants, which is still so sweet. I solved the last puzzle that had eluded me, got some more great outfits for Yono, and did some more side quests, where I found spoiler )

I started playing Abzû, playing as a diver exploring ocean worlds. It was very pretty, but I had a lot of trouble with the movement and found that very frustrating, and after the game crashed for the third time in an hour I stopped.

LB and I started playing Divinity: Original Sin together, which is… fine? It hasn't really grabbed me yet, though I'm not exactly sure why. The RP mechanics are odd (probably because they're very new to me), there are some interesting story elements, combat is fine… It'll probably just take a little more time for me to actually get into it. Playing a video game together while LB is abroad was a good idea, but I underestimated how hard it would be to find time to actually play. It's hard enough to find time just to chat.

I also played Bastion and enjoyed it a lot. The art, music, and narration were great. The level design was varied and interesting, the world building itself under my feet was cool, and I enjoyed the story too. Combat was a bit cumbersome, especially at first before I found my favorite weapons (the Fire Bellow and the Galleon Mortar), and even later more often than not I much preferred to dodge and run past enemies when I could.
It took me six hours to get to the ending (the only thing I didn't finish, because I died several times and got impatient, was Zulf's dream.) Now I have the option to play in "new game plus" mode, i.e. with more upgrades from the beginning, and I think I will at some point, just to experience the different levels and music again.
schneefink: (FF Kaylee with umbrella shiny)
I finished Yono and the Celestial Elephants and it was great. So cute, and the puzzles were fun, and then sometimes it got unexpectedly deep, and it was just overall a delight to play. I don't want to hype it too much, it's a kid's game and quite slow and not too fancy, but I enjoyed it a lot.

Spoilers )

It took me just over 7.5 hours to finish the main storyline, but there are still several sidequests I can do, and more outfits to try out. Not sure if right now, but I'll probably get around to those eventually :)
schneefink: River walking among trees, from "Safe" (Default)
The Kickstarter campaign for "Odd Jobs", the TTRPG micro-setting book of Jonny D'Ville "not fictional" Sims (borrowing from [personal profile] dhampyresa) and Sasha Sienna, has six days to go and is about £ 11.000 away from the last stretch goal, an additional micro setting about magic librarians. (Okay, technically it's about "librarians charged with keeping watch over the very last of every lost and forgotten text" but that sounds like magic librarians to me. Technically, more like magic archivists... sounds familiar for some reason...) The settings all sound like a lot of fun and I look forward to trying them, one day when it's possible to meet up with friends to play TTRPGs again. (Though our ongoing and interrupted D&D campaign has priority. We could in theory play online but I don't like playing TTRPGs online as much, I find it much harder to concentrate.)

I also got the Down to Earth computer games bundle from HumbleBundle a few days ago because the games looked like fun. (Offer ends in 5 days.)
I've since played Yono and the Celestial Elephants for a few hours. It's adorable. It's also very slow compared to my other recently played game, Yono can only walk and neither run nor jump. But it's pretty, and I already look forward to being able to afford more great outfits for Yono. (Maybe the Darth Maul one next…) I enjoy the worldbuilding a lot, with the three civilizations consisting of humans, the Bonewights – risen dead – of the Sundergarden, and the Mekani robots, and I was surprised by the amount of politics. The puzzles are also interesting, and a good degree of difficulty where some are quite obvious and others take some time. Though maybe I'm just bad at puzzles… Currently I'm stuck in one room in the second "dungeon," but I'm sure I'll figure it out eventually. (Well, mostly sure. I was glad to find out that there is a playthrough on YouTube, which I hopefully won't need but it's good to know just in case.)
ETA: I did end up looking at the playthrough for five seconds, and as soon as I realized that this specific thing is meant to hold fire, not water, it was obvious *headdesk*

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